![]() ![]() ![]() ![]() It took me a while to wrap my head around all of it because it intertwined with everything so intricately, and it felt like it just comes at you so quick sometimes. Its the first of its kind in this genre for me at least, where you have to play this weird balancing act of growing plants that attract monsters that you have to defeat in order to level up, but those plants are also to help you lower your hunger, but you are costing hunger at the same time just to maintain those, and can easily find yourself swarmed by monsters just trying to maintain these plants also based on what you planted and how many you planted, and the only reason you are being attack is because of the plants you planted yourself, and if you get swarmed and your house destroyed it can set you back a LOT. Reminds me of Dont Starve in terms of aesthetic. ![]()
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